Books of Sorcery Vol.3: Oadenol's Codex

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This page covers minor fixes and errata for the Book of Sorcery Vol. III: Oadenol's Codex. These can be found in page order in the long list below. Any areas which provoke more than about a paragraph of discussion should be spun off into their own subpage.

Errata Legend
p. 666 – Objects with a red background are official errata. These were published by the White Wolf developers.
Source: Official Errata (provide download name or date)
p. 555 – Orange background signifies comments from the authors and developers. These are semi-official and taken from e-mails, conversations and messageboards.
Source: Author or Developer (provide source such as "WW Forum" or "Conversation 01-01-2001"
p. 444 – Text with a blue background is an unofficial, fan-written clarification that explains confusingly written rules or tries to make sense out of contradictory texts.
Source: Wiki User name
p. 333 – Objects with a green background are small unofficial, fan-made houserules that attempt to fill the holes in the Exalted system. These are only suggestions. Speak to your Storyteller about these.
Source: Wiki User name


p. 6 – The experience cost for mortals to raise their Essence is (rating x 20).
Source: [Official Errata]

Chapter One: Artifacts and Artifice

Chapter Two: Demense, Manse, and Hearthstone

p. 104Wilderness Gem. This hearthstone grants two successes on Survival rolls, not the four the Second Edition Core grants.
Source: [Official Errata]
p. 104Gem of Perfect Mobility. The Gem only halves the Speed of all actions. The effect of this hearthstone can't be combined with any Extra Action Charms. Disregard the phrase, "additional action gained", as no extra actions are granted, only shorter Speeds.
Source: [Official Errata]

Chapter Three: Thaumaturgy

p. 142Dishonest (Creature)'s Rebuke. This ritual should have a difficulty of 1.
Source: [Official Errata]

Chapter Four: Magical Flora, Fauna, and Phenomena

Books of Sorcery

Wonders of the Lost Age The White and Black Treatises Oadenol's Codex The Roll of Glorious Divinity I: Gods and Elementals The Roll of Glorious Divinity II: Demons and Ghosts