Books of Sorcery Vol.4: The Roll of Glorious Divinity I: Gods and Elementals

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This page covers minor fixes and errata for the Book of Sorcery Vol. IV: The Roll of Glorious Divinity I: Gods and Elementals. These can be found in page order in the long list below. Any areas which provoke more than about a paragraph of discussion should be spun off into their own subpage.

Errata Legend
p. 666 – Objects with a red background are official errata. These were published by the White Wolf developers.
Source: Official Errata (provide download name or date)
p. 555 – Orange background signifies comments from the authors and developers. These are semi-official and taken from e-mails, conversations and messageboards.
Source: Author or Developer (provide source such as "WW Forum" or "Conversation 01-01-2001"
p. 444 – Text with a blue background is an unofficial, fan-written clarification that explains confusingly written rules or tries to make sense out of contradictory texts.
Source: Wiki User name
p. 333 – Objects with a green background are small unofficial, fan-made houserules that attempt to fill the holes in the Exalted system. These are only suggestions. Speak to your Storyteller about these.
Source: Wiki User name


Cover – The title of this book should be Books of Sorcery IV: The Roll of Glorious Divinity I. On the cover, the title page, and the table of contents, it is misspelled.
Source: No source given

Chapter One: The Terrestrial Bureaucracy

Chapter Two: The Roll of Terrestrial Divinities

Chapter Three: The Elemental Courts

Chapter Four: The Roll of Elemental Beings

p. 98Warclub stats. The stats for the Warclub are Speed 5, Accuracy +2, Damage +16B/4, Defense +2, Rate 2, Tags O. It requires Strength 3 to wield and costs 6 motes of Essence to attune. It does not gain the Orichalcum magical material bonus.
Source: [Official Errata]

Chapter Five: Divine Mechanics

p. 144Principle of Motion: This charm seems too generous, especially for Eclipse and Moonshadow Caste Exalts who learn it. A simple fix is to keep the number of banked actions gained from this Charm equal to willpower, but cap the number of actions that can be used in any given magical flurry at the spirit's Essence.
Source: Kukla
p. 169Priesthood. The sidebar states that Day Caste Abyssals are always considered priests of every god. It should be Midnight Caste.
Source: [Official Errata]

Books of Sorcery

Wonders of the Lost Age The White and Black Treatises Oadenol's Codex The Roll of Glorious Divinity I: Gods and Elementals The Roll of Glorious Divinity II: Demons and Ghosts