XML DB Occult

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<?xml version="1.0" encoding="utf-8"?>
<cards>

	<card>
		<name>First Occult Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<cost><mote>1</mote> / 2 dice</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / 2 dice: Add two dice per mote to a single roll. If defending, roll and add +1 DV per success.</para>
			<para>No Charm or combination of Charms may add more than [Ability + Specialty] dice to a single roll.</para>
			<para>Can be comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Second Occult Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<cost><mote>2</mote> / success</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / success: Add one success per two motes to a single roll. If defending, add +1 DV per 2 motes spent.
			Each added success counts as two added dice.</para>
			<para>No Charm or combination of Charms may add more than [Ability + Specialty] dice to a single roll.</para>
			<para>Can be comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Third Occult Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<cost><mote>4</mote></cost>
			<type>Reflexive (Step 4 or 6)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: Reroll a single roll, and take the new result if it is better than the old one. If defending, increase the relevant DV by ½ Ability, rounded up.</para>
			<para>This Charm may not affect any roll that has been enhanced with the First or Second Excellency.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Terrestrial Occult Reeinforcement</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<cost><mote>1</mote> / 2 dice + <mote>1</mote> per subject</cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Touch</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / 2 dice + <mote>1</mote> per subject: Increase the ratings in the Charm Ability for up to [Essence] allies. This counts as dice bonuses through Charms similar to the First Excellency.</para>
			<para>This Charm may not add more dice than the character already has in the Ability and the Ability may not be raised beyond the rating of the Charm User.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Fivefold Resonance Sense</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<duration>One scene</duration>
			<type>Simple</type>
			<cost><mote>2</mote></cost>
		</stats>
		<text>
			<para><mote>2</mote>: Sense the presence of jade within (Essence x200 yards). If the jade is the same aspect as the Dragon-Blooded then no roll is required otherwise the roll is (Perception + Occult) difficulty 3.</para>
			<para>If the Dragon-Blooded has Occult 3+ and Essence 2+ he may also detect other magical materials at difficulty 3 within (Essence X 50 yards).</para>
			<para>This Charm cannot sense attuned magical materials or magical materials protected by celestial and solar spells and Charms. If it is protected by terrestrial spells or Charms then the difficulty is the amount of successes rolled to conceal or essence of the concealer.</para> 
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>135</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Harmonious Wind-Luring Song</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<type>Simple</type>
			<duration>One hour</duration>
			<cost><mote>5</mote></cost>
		</stats>
		<text>
			<para><mote>5</mote>: This Charm summons a helpful wind. It can add half the Dragon-Blooded Essence versus archery attacks or it can add or subtract half the Dragon-Blooded essence from the speed of a sailing ship.</para>
			<para> Summoning the wind takes 5 minutes. The Dragon-Blooded must spend a miscellaneous action (5 ticks) to change the wind direction.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>134</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Seeing the Maker's Hand</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<type>Simple</type>
			<duration>Instant</duration>
			<cost><mote>4</mote></cost>
		</stats>
		<text>
			<para><mote>4</mote>: The Dragon-Blooded handles an artifact as if he were attempting to attune to it. Then he rolls (Perception + Occult) with a difficulty equal to the artifact rating. If successful he gets a rough idea of its power level (artifact rating).</para>
			<para>More successes on the roll give greater insight in the artifacts capabilities. Large, powerful or exceptionally complex items might require several uses of this Charm.</para>
			<para> This Charm doesn't work on attuned artifacts.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>134</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Spirit-Chaining Strike</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<type>Supplemental</type>
			<duration>Five Minutes</duration>
			<cost><mote>3</mote>, <willpower>1</willpower></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>, <willpower>1</willpower>: After having successfully attacked a spirit the Dragon-Blooded rolls (Intelligence + Occult) with a difficulty of the target spirit's Essence. Every success over the difficulty imposes a 1 die penalty on all actions of the spirit for 5 minutes. If the extra successes exceed the spirits Essence then the spirit is immobilized and unable to act for the remainder of the scene.</para>
			<para>Subsequent uses of this Charm are cumulative even when used by other Dragon-Blooded.</para>
			<para>This Charm is permitted to be used in a combo with Charms of other abilities.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>134</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Spirit-Detecting Mirror Technique</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<duration>One Scene</duration>
			<type>Simple</type>
			<cost><mote>2</mote></cost>
		</stats>
		<text>
			<para><mote>2</mote>: This Charm allows a Terrestrial to see dematerialized spirits in reflective surfaces and can also hear all spirits he can see.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>134</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Spirit-Grounding Shout</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<type>Simple</type>
			<duration>Instant</duration>
			<cost><mote>5</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>5</mote>: Roll an opposed Essence roll with the target spirit. If the Dragon-Blooded wins the spirit is forced to materialize for the Dragon-BLooded's (Essence) in minutes.</para>
			<para>The cost to materialize is paid for by the spirit if possible. All remaining motes are spend by the Dragon-Blooded. If both don’t have enough motes then the Charm failes.</para>
			<para> This Charm can't affect spirits with a higher Essence than that of the Dragon-Blooded.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>134</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Spirit-Shredding Attack</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<type>Supplemental</type>
			<duration>Instant</duration>
			<cost><mote>4</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: When the Dragon-Blooded successfully attacks a spirit he may activate this Charm. He then rolls (Willpower + Essence) with a difficulty equal to the spirit's Essence. Every extra success drains Dragon-Blooded (Essence) motes from the spirit.</para>
			<para>If the spirit dies from an attack supported by this Charm the spirit is irrevocably gone.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>134</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Terrestrial Circle Sorcery</name>
		<exalt>Terrestrial</exalt>
		<ability>Occult</ability>
		<stats>
			<type>Permanent</type>
			<duration>Instant</duration>
			<cost><mote>—</mote></cost>
		</stats>
		<text>
			<para>This Charm allows a character to perform Terrestrial Circle Sorcery actions (see p. 252 of the Second Edition Core), and to cast Terrestrial Circle Spells.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>134</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>3</essence>
		</requirements>
	</card>

</cards>