XML DB Resistance

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<?xml version="1.0" encoding="utf-8"?>
<cards>

	<card>
		<name>First Resistance Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<cost><mote>1</mote> / 2 dice</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / 2 dice: Add two dice per mote to a single roll. If defending, roll and add +1 DV per success.</para>
			<para>No Charm or combination of Charms may add more than [Ability + Specialty] dice to a single roll.</para>
			<para>Can be Comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>


	<card>
		<name>Second Resistance Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<cost><mote>2</mote> / success</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / success: Add one success per two motes to a single roll. If defending, add +1 DV per 2 motes spent.
			Each added success counts as two added dice.</para>
			<para>No Charm or combination of Charms may add more than [Ability + Specialty] dice to a single roll.</para>
			<para>Can be Comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Third Resistance Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<cost><mote>4</mote></cost>
			<type>Reflexive (Step 4 or 6)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: Reroll a single roll, and take the new result if it is better than the old one. If defending, increase the relevant DV by ½ Ability, rounded up.</para>
			<para>This Charm may not affect any roll that has been enhanced with the First or Second Excellency.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Terrestrial Resistance Reeinforcement</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<cost><mote>1</mote> / 2 dice + <mote>1</mote> per subject</cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Touch</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / 2 dice + <mote>1</mote> per subject: Increase the ratings in the Charm Ability for up to [Essence] allies. This counts as dice bonuses through Charms similar to the First Excellency.</para>
			<para>This Charm may not add more dice than the character already has in the Ability and the Ability may not be raised beyond the rating of the Charm User.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Air Protection Form</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Simple</type>
			<duration>One Scene</duration>
			<cost><mote>3</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>Stackable</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>:Gain (Essence) lethal and bashing soak versus archery, thrown, blue jade weapons and air based attacks.</para>
			<para>The soak bonus doesn't apply to attacks enhanced by Charms or sorcery of celestial level or higher. When an exalt uses the soak bonus from the type associated with his element the mote cost is <mote>2</mote>.</para>
			<para>Additionally, add (Essence) to all (Stamina + Resistance) pools resist extremely low temperatures.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>147</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Earth Protection Form</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Simple</type>
			<duration>One Scene</duration>
			<cost><mote>3</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>Stackable</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Gain (Essence) lethal and bashing soak versus melee and martial arts attacks using metal weapons and white jade weapons. This also applies to other earth based attacks.</para>
			<para>The soak bonus doesn't apply to attacks enhanced by Charms or sorcery of celestial level or higher. When an exalt uses the soak bonus from the type associated with his element the mote cost is <mote>2</mote>.</para>
			<para>Additionally, add (Essence) to all (Stamina + Resistance) pools resist asphyxiation from being buried alive.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>147</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Fire Protection Form</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Simple</type>
			<duration>One Scene</duration>
			<cost><mote>3</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>Stackable</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Gain (Essence) lethal and bashing soak versus firewands, red jade weapons and other fire based attacks.</para>
			<para>The soak bonus doesn't apply to attacks enhanced by Charms or sorcery of celestial level or higher. When an exalt uses the soak bonus from the type associated with his element the mote cost is <mote>2</mote>.</para>
			<para>Additionally, add (Essence) to all (Stamina + Resistance) pools to resist extremes of heat.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>147</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Water Protection Form</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Simple</type>
			<duration>One Scene</duration>
			<cost><mote>3</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>Stackable</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Gain (Essence) lethal and bashing soak versus black jade weapons and water based attacks. This also applies to attacks when fully immersed in water. Add essence to (stamina + resistance) pool to hold your breath.</para>
			<para>The soak bonus doesn't apply to attacks enhanced by Charms or sorcery of celestial level or higher. When an exalt uses the soak bonus from the type associated with his element the mote cost is <mote>2</mote>.</para>
			<para>Additionally, add (Essence) to all (Stamina + Resistance) pools to hold your breath.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>147</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Wood Protection Form</name>a
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Simple</type>
			<duration>One Scene</duration>
			<cost><mote>3</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>Stackable</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Gain (Essence) lethal and bashing soak versus melee and martial arts attacks that use wooden or green jade weapons. This also applies to natural attacks and other wood based attacks.</para>
			<para>The soak bonus doesn't apply to attacks enhanced by Charms or sorcery of celestial level or higher. When an exalt uses the soak bonus from the type associated with his element the mote cost is <mote>2</mote>.</para>
			<para>Additionally, add (Essence) to all (Stamina + Resistance) pools to resist poison or disease.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>147</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Impervious Skin of Stone Meditation</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Simple</type>
			<duration>One scene</duration>
			<cost><mote>1</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / 2B, 2L soak: Add 2 lethal and 2 bashing soak per <mote>1</mote> spent. The Dragon-Blooded can not add more soak than his Essence.</para>
			<para>The soak granted by this Charm doesn’t apply to damage inflicted by sorcery or attacks enhanced by Charms.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>147</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Mountain Toppling Method</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Supplemental</type>
			<duration>One action</duration>
			<cost><mote>4</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: The Terrestrials Strength is counted as 5 higher for the purpose of lifting or handling stone or earthen objects.</para>
			<para>Jade alloyed weapons are considered to be stone.</para>
			<para>This Charm is permitted to be used in combos with Charms of other abilities.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>147</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Ox-Body Technique</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Permanent</type>
			<duration>Permanent</duration>
			<cost><mote>-</mote></cost>
		</stats>
		<keywords>
			<keyword>Stackable</keyword>
		</keywords>
		<text>
			<para><mote>0</mote>: A Terrestrial may purchase this Charm up to a number of times equal to her Resistance. Each time she learns this Charm, she gains one additional -1 and one additional -2 Health Levels.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>146</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Strength of Stone Technique</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<duration>One Scene</duration>
			<type>Simple</type>
			<cost><mote>2</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Touch</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / person : Add 1 dot to Strength and Stamina. For every <mote>2</mote> the Terrestrial may grant this bonus to others with a maximum of Essence other people.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>146</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Unbreathing Earth Meditation</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Reflexive</type>
			<duration>One Scene</duration>
			<cost><mote>2</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: This Charm removes the Terrestrial's ability to and need to breath. Since she can not breathe, she can not speak or perform other actions that require action of the lungs.</para> 
			<para>For every <mote>2</mote> extra the benefits of this Charm may apply to another willing person.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>148</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Uneating Earth Meditation</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Simple</type>
			<duration>One day</duration>
			<cost><mote>2</mote></cost>
		</stats>
		<text>
			<para><mote>2</mote>: While this Charm is active the Terrestrial doesn't need food or water and suffers no ill effects from hunger and thirst.</para>
			<para>If you activate this Charm for more then (Essence + Resistance) days, the Terrestrial suffers 1 unsoakable level of bashing damage which cannot be healed while under the effect of this Charm.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>148</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Unfeeling Earth Meditation</name>
		<exalt>Terrestrial</exalt>
		<ability>Resistance</ability>
		<stats>
			<type>Reflexive</type>
			<duration>One Scene</duration>
			<cost><mote>5</mote>, <willpower>1</willpower></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>5</mote>, <willpower>1</willpower>: This Charm allows a Terrestrial to ignore all wound penalties for a scene.</para>
			<para> This is a reflexive Charm that can be used freely without the need for a combo. It can be activated on any tick.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>148</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>4</essence>
		</requirements>
	</card>

</cards>