XML DB War

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<?xml version="1.0" encoding="utf-8"?>
<cards>

	<card>
		<name>First War Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<cost><mote>1</mote> / 2 dice</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / 2 dice: Add two dice per mote to a single roll. If defending, roll and add +1 DV per success.</para>
			<para>No Charm or combination of Charms may add more than [Ability + Specialty] dice to a single roll.</para>
			<para>Can be Comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>


	<card>
		<name>Second War Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<cost><mote>2</mote> / success</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / success: Add one success per two motes to a single roll. If defending, add +1 DV per 2 motes spent.
			Each added success counts as two added dice.</para>
			<para>No Charm or combination of Charms may add more than [Ability + Specialty] dice to a single roll.</para>
			<para>Can be Comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Third War Excellency</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<cost><mote>4</mote></cost>
			<type>Reflexive (Step 4 or 6)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: Reroll a single roll, and take the new result if it is better than the old one. If defending, increase the relevant DV by ½ Ability, rounded up.</para>
			<para>This Charm may not affect any roll that has been enhanced with the First or Second Excellency.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Terrestrial War Reeinforcement</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<cost><mote>1</mote> / 2 dice + <mote>1</mote> per subject</cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Touch</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / 2 dice + <mote>1</mote> per subject: Increase the ratings in the Charm Ability for up to [Essence] allies. This counts as dice bonuses through charms similar to the First Excellency.</para>
			<para>This Charm may not add more dice than the character already has in the Ability and the Ability may not be raised beyond the rating of the Charm User.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>128</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	
	<card>
		<name>Enfolded in the Dragon's Wings</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<type>Reflexive</type>
			<duration>One day</duration>
			<cost><mote>1</mote> / ally</cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Elemental</keyword>
			<keyword>Touch</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / ally: Any damage an affected ally sufers from the Dragon-Blooded's anima is reduced by (Essence). The charm can only affect mortal troops under the command of the Terrestrial.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>148</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>2</essence>
		</requirements>
	</card>
	
	<card>
		<name>Tireless Footfalls Cadence</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<type>Simple</type>
			<duration>Varies</duration>
			<cost><mote>2</mote> / fang</cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Cooperative</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / fang: Units affected by this charm gain a number of automatic successes on fatigue rolls equal to the (Essence - 2) but a minimum of 1. The affected units’ Move is doubled. A number of fangs equal to (Essence + 2) can be affected.</para>
<para>Activated Cooperatively, each Dragon-Blooded can affect (Essence + 2) fangs. Each unit gains a number of automatic successes on fatigue rolls equal to (sum of Essence - 2). The maximum participants equal (highest Essence). The duration of the charm equals the lowest of the group's (Stamina + Resistance).</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>148</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>
	
	<card>
		<name>Armor-Hardening Concentration</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<type>Simple</type>
			<duration>One scene</duration>
			<cost><mote>2</mote>/target</cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / target: The Exalt hardens the armor of any target within (Essence x3) yards. The amount of soak added is based on the armor's composition:</para>
			<para>Non-Magical Armor adds +1L/+2B.</para>
			<para>Magical Armor adds +2L/+2B.</para>
			<para>Jade Armor adds +2L/+3B.</para>
			<para>White Jade Armor adds +3L/+3B.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>149</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Phantom-Warrior Horde</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<type>Reflexive (Step 3)</type>
			<duration>Instant</duration>
			<cost><mote>2</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-Basic</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>War</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: Enemies within (Essence x10) yards must make a Valor check, or suffer a -1 internal penalty to all dice pools through their next action.</para>
			<para><mote>2</mote>: In Mass Combat, an opposing unit must make an immediate Rout check at -1 internal penalty.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>149</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Blazing Courageous Swordsmen Insp.</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<type>Simple</type>
			<duration>One scene</duration>
			<cost><mote>1</mote> / target</cost>
		</stats>
		<text>
			<para><mote>1</mote> / target: This charm can affect up to (Essence + War) allied soldiers. Each target receives and extra Bruised (-0) health level.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>149</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Ramparts of Obedient Earth</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<duration>Instant</duration>
			<type>Reflexive</type>
			<cost><mote>2 / cubic yard</mote></cost>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Obvious</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / cubic yard: The charm can affect earth, shaping it into a barrier, forming a sinkhole, or shaping tunnels. It can affect pebbles, sand, dirt and even mud, but not rock of any density.</para>
			<para>Earth compressed by this charm has soak of 5L/8B and Hardness 4. It takes 20 Health Levels to damage and 30 to destroy.</para>
			<para>When the earth is compressed under the feet of an opposing force, all those affected must succeed on Dexterity + Athletics to avoid knockdown.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>150</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Dragon-Seared Battlefield</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<type>Simple</type>
			<duration>One scene</duration>
			<cost><mote>8</mote></cost>
		</stats>
		<keywords>
			<keyword>Cooperative</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>War</keyword>
		</keywords>
		<text>
			<para><mote>8</mote>: An area (Essence x50) yards wide and centered on any outdoor area the Dragon-Blood can see inflicts an environmental penalty equal to (War).</para> 
			<para>Activated cooperatively, the area is (sum of Essence x100), the penalty is (highest War + 1/each further Exalt). Up to (highest War) Terrestrials may cooperate.</para>
			<para>Dragon-Blooded of the same aspect as any of the users of the Charm or with an Anima at the 8+ motes level are immune as are allies sheltered by any one of the participants with Enfolded in the Dragon's Wings.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>150</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>4</essence>
		</requirements>
	</card>

	<card>
		<name>Dragon Vortex Attack</name>
		<exalt>Terrestrial</exalt>
		<ability>War</ability>
		<stats>
			<type>Simple</type>
			<duration>One scene</duration>
			<cost><mote>15</mote> + <willpower>1</willpower></cost>
		</stats>
		<keywords>
			<keyword>Cooperative</keyword>
			<keyword>Elemental</keyword>
			<keyword>Obvious</keyword>
			<keyword>War</keyword>
		</keywords>
		<text>
			<para><mote>15</mote>+, <willpower>1</willpower>: An area (Essence x50) yards wide and centered on any outdoor area the Dragon-Blood can see inflicts an environmental penalty equal to (War) and inflicts (Essence)L unblockable, unparryable health levels of damage.</para> 
			<para>Activated cooperatively, the area is (sum of Essence x100), the penalty is (highest War + 1/each further Exalt) and the damage is (highest Essence + 1/each further Exalt). Up to (highest War) Terrestrials may cooperate.</para>
			<para>Dragon-Blooded of the same aspect as any of the users of the Charm or with an Anima at the 8+ motes level are immune as are allies sheltered by any one of the participants with Enfolded in the Dragon's Wings.</para>
		</text>
		<source>
			<title>MoEP: Dragon-Blooded</title>
			<page>151</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>5</essence>
		</requirements>
	</card>

</cards>