XML Lunar Perception

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<?xml version="1.0" encoding="UTF-8" ?>
<cards>
	<card>
		<name>First Perception Excellency</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>1</mote> / die</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / die: Add one die per mote to a single roll or one point per mote to Perception for the pruposes of calculating one static value.</para>
			<para>No Charm or combination of Charms may add more than Attribute dice to a single roll or more than Attribute points to the Attribute for the purposes of calculating a static value.</para>
			<para>Can be Comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>140</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>


	<card>
		<name>Second Perception Excellency</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>2</mote> / success</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / success: Add one success per two motes to a single roll or 2 points per 2 motes to Attribute for purposes of calculating one use of a static value.
			Each added success counts as two added dice.</para>
			<para>No Charm or combination of Charms may add more than Attribute dice to a single roll or more than Attribute points to the Attribute for the purposes of calculating a static value.</para>
			<para>Can be Comboed or used with First Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>140</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Third Perception Excellency</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>4</mote></cost>
			<type>Reflexive (Step 4 or 6)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: Reroll a single roll, and take the new result if it is better than the old one.</para>
			<para>Alternatively use this Charm to double the Attribute for the purpose of calculating a static value.</para>
			<para>This may not affect any roll or static value that has been enhanced with the First or Second Excellency.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>141</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Instinctive Perception Unity</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>2+</mote>, <willpower>1</willpower></cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords></keywords>
		<text>
			<para><mote>2+</mote>, <willpower>1</willpower>: Reduce the mote cost of the first three Perception Excellencies by 1 per <mote>2</mote> committed.</para>
			<para>The Lunar can commit up to [Essence x 2] motes.</para>
			<para>Apply this discount to the total expenditure on Excellencies relating to a given roll.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>141</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Flawless Perception Focus</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost></cost>
			<type>Permanent</type>
			<duration>Permanent</duration>
		</stats>
		<keywords></keywords>
		<text>
			<para><mote>0</mote>: Purchase of this charm provides one free Perception attribute specialty and allows the purchase of more.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>141</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Flaw-Finding Examination</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>8</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>8</mote>: Supplement a craft roll to repair or destroy an item. Reflexively roll [Perception + Relevent Craft] each success reduces the time necessary to repair the object by one hour, increases damage on an attack by two dice, or increases the rating on the Feats of Strength chart by one.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>178</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Monkey Shaping Emulation</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>5</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>5</mote>: This charm supplements a craft dramatic action. The action takes no penalties if it is being used to forge a replica of someone else's work.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>178</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Eye of the Cat</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>6</mote></cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>Fury-OK</keyword>
		</keywords>
		<text>
			<para><mote>6</mote>: The Lunar automatically detects anything within sense range which it would be impossible for the Lunar to sense for any reason. When contested by another charm the Lunar gains Essence autosuccesses on their roll.</para>
			<para><fury>Provide the normal benefits of this charm.</fury></para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>179</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Devil Restraining Grip</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>5</mote>, <willpower>1</willpower></cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>Obvious</keyword>
		</keywords>
		<text>
			<para><mote>5</mote>, <willpower>1</willpower>: Target a single spirit which the Lunar can sense. Roll [Perception + Occult] diff. of target's Essence.</para>
			<para>On a successful roll the spirit may not move more than [Spirit's Essence x 4] yards from the Lunar, may not dematerialise without permission, and must materialise if the Lunar wishes. If the spirit lacks the essence required to materialise the Lunar pays the remainder.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>179</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>God Cutting Essence</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>1</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>Obvious</keyword>
		</keywords>
		<text>
			<para><mote>1</mote>: Supplemented attack may affect immaterial spirits and deals aggravated damage against them.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>179</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Spirit-Maiming Essence Attack</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>3</mote></cost>
			<type>Reflexive (Step 8)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>Obvious</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Add Essence to post-soak damage against a spirit. A spirit killed by this attack is destroyed.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>179</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>4</essence>
		</requirements>
	</card>

	<card>
		<name>Instrinctive Essence Prediction</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>4</mote></cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>Fury-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: Anytime a person the Lunar can sense activates a magical effect reflexively roll [Perception + Essence] at diff. of the charm's minimum Essence requirement (or 1 if there is no such). Success means the Lunar knows roughly the magic's effect. Any threshold successes are added to the opposed roll if the Lunar opposes the effect with another.</para>
			<para><fury>The Lunar may detect opposing charms for the duartion of the fury</fury></para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>179</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>All-Encompassing Sorcerer's Sight</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>6</mote></cost>
			<type>Reflexive (Step 1)</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
		</keywords>
		<text>
			<para><mote>6</mote>: User can see patterns of Essence.	All Charms are Obvious.	Dematerialized and invisible creatures are visible.	Artifacts, manses and demenses are recognized as such.	Character automatically recognizes Essence 4+ creatures as magical.</para>
			<para>Add (target's Essence) dice when rolling to pierce Stealth.</para>
			<para>Roll (Intelligence + Occult) to identify exact effects of unknown Charm or spell at difficulty 5.	Read rating of Essence, demense, manse or artifact at difficulty 2.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>179</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Sense-Borrowing Method</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>5</mote></cost>
			<type>Simple</type>
			<duration>Indefinite</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>Touch</keyword>
		</keywords>
		<text>
			<para><mote>5</mote>: Touch a target. If the target is an ordinary animal the charm automatically succeeds, otherwise roll [Perception + Occult + Essence] at diff. [Target's Intelligence + Essence]. The Lunar gains access to all of the target's senses and perceptions.</para>
			<para>The Lunar may switch to observing the target's senses at any time as a 1 minute dramatic action. Taking actions whilst doing this is at a -3 internal penalty. If shocked back to own body take a -1  external penalty for the next five actions.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>180</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Predator is Prey Mirror</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>4</mote>, <willpower>1</willpower></cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>Obvious</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>, <willpower>1</willpower>: Target a character within speaking distance. The target and Lunar's eyes both flash silver. Roll [Perception + Survival] at difficulty of target's Perception.</para>
			<para>On success the target sees through the Lunar's eyes. The target suffers a -2 internal penalty on all physical actions (-4 if the Lunar is not looking at the target). The target must roll Valour at diff. 2. Failure reduces DVs by 2.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>180</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>4</essence>
		</requirements>
	</card>

	<card>
		<name>Watchful Spider Stance</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>6</mote>, <willpower>1</willpower></cost>
			<type>Simple</type>
			<duration>Indefinite</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>6</mote>, <willpower>1</willpower>: Target an area no less than [Essence x 10] square miles in size which the Lunar owns. When in the targetted territory the Lunar may use Perception with any relevent abilities to sense or seek out anything within the territory even if not in her presence. These perceptive abilities may be enhanced by any charms which enhance normal perception.</para>
			<para>Unusual events within the territory permit a reflexive [Perception + Awareness] roll to notice them.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>181</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Grandfather Spider Mastery</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost></cost>
			<type>Permanent</type>
			<duration></duration>
		</stats>
		<keywords>
		</keywords>
		<text>
			<para><mote>0</mote>: Declare a condition relating to the Lunar's territory, whenever that condition is met the Lunar may reflexively activate Watchful Spider Stance. A Character may not set more conditions than their essence.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>181</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>4</essence>
		</requirements>
	</card>

	<card>
		<name>Blood on the Wind</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>4</mote>, <willpower>1</willpower></cost>
			<type>Supplemental</type>
			<duration>Indefinite</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>, <willpower>1</willpower>: Select a single target when this charm is activated. This charm supplements a tracking roll against that target. On all opposed tracking rolls against the target for the duration of the charm the Lunar automatically receives one more success than the target. When opposed by another charm add the Lunar's Essence in automatic successes to the Lunar's roll.</para>
			<para>If the Lunar has ever tasted the target's blood then there is an extra benefit which may be used even if the rest of the charm fails. The target can never completely escape from the Lunar's tracking attempts simply by acumulating enough successes.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>181</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Inevitable Spoor Discovery</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>4</mote></cost>
			<type>Simple</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: Roll [Perception + Investigation]. On a success the Lunar can detect the scents and essence residues of every character who has passed through the immediate area in the last 24 hours. Each additional success doubles the time-period. The Lunar can determine the exact timing of each scent or residue.</para>
			<para>If the Lunar already knows the scent of the person detected they recognise it immediately, otherwise they recieve a reflexive [Perception + Awareness] roll to recognise the scent next time he ecounters the character.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>181</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Diving Hawk Inspiration</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>3</mote></cost>
			<type>Supplemental</type>
			<duration>Until Next Action</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>War</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: All ranged attacks made by a unit the Lunar is in ignore any bonuses the target receieves from formation.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>182</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Bird Falls From Flock Targeting</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>3</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		        <keyword>War</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Supplements a ranged attack made by the complementary unit the Lunar leads or any attack made by the Lunar as a solo unit. The attack suffers no penalties for targeting a single character within an enemy unit.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>182</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Eagle Eye Advantage</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>2</mote></cost>
			<type>Simple</type>
			<duration>Until Next Action</duration>
		</stats>
		<keywords>
		        <keyword>Combo-Basic</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: This action is identical to an aim action except that it is Speed 6 and may accumulate up to 6 bonus dice. It may still be interrupted at any point like a normal aim action. These extra dice are not dice from charms. Taking additional aim actions after this action does not provide any additional dice but also does not remove any dice already accumulated.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Wolf Eye Advantage</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>1</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote>: Supplements any action. Ignore all penalties which arise from obscured vision.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Riding the Secret Wind</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>4</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		        <keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>4</mote>: Supplement an attack. Any character within range is a legitimate target for that attack regardless of cover, as long as the Lunar is aware of them.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>4</essence>
		</requirements>
	</card>

	<card>
		<name>Wolf Ear Advantage</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
		        <cost><mote>2</mote></cost>
			<type>Simple</type>
			<duration>Until Next Action</duration>
		</stats>
		<keywords>
		        <keyword>Combo-Basic</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: This action is identical to a Study/Monologue action except that it is Speed 6 and may accumulate up to 6 bonus dice. It may still be interrupted at any point like a normal Study/Monologue action. These extra dice are not dice from charms. Taking additional Study/Monologue actions after this action does not provide any additional dice but also does not remove any dice already accumulated.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Keen Sight Technique</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>3</mote></cost>
			<type>Reflexive</type>
			<duration>One scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Charm gives 2 bonus successes on Awareness actions that use sight.</para>
			<para>The user can perceive impressions that are normally too faint for humans to validly observe.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Keen Hearing and Touch Technique</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>3</mote></cost>
			<type>Reflexive</type>
			<duration>One scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Charm gives 2 bonus successes on Awareness actions that use hearing or touch.</para>
			<para>The user can perceive impressions that are normally too faint for humans to validly observe.</para>
			<para>Reduce user's external penalty to target unseen characters to -1 and internal penalty for blindness to -2.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Keen Smell and Taste Technique</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>3</mote></cost>
			<type>Reflexive</type>
			<duration>One scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Charm gives 2 bonus successes on Awareness actions that use taste and smell.</para>
			<para>User can perceive impressions that are normally too faint for humans to validly observe.</para>
			<para>User can track by scent, gaining one bonus success when tracking someone with a scent.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Heightened Vision Method</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>2</mote></cost>
			<type>Reflexive</type>
			<duration>One scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: Charm doubles successes on Awareness actions that use sight.</para>
			<para>The maximum number of bonus successes is equal to the Lunar's Perception, unless the Lunar is in a form reknowned for its vision, in which case it is unlimited.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Heightened Hearing and Touch Method</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>2</mote></cost>
			<type>Reflexive</type>
			<duration>One scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: Charm doubles successes on Awareness actions that use hearing or touch.</para>
			<para>The maximum number of bonus successes is equal to the Lunar's Perception, unless the Lunar is in a form reknowned for its hearing or touch, in which case it is unlimited.</para>		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Heightened Smell and Taste Method</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>2</mote></cost>
			<type>Reflexive</type>
			<duration>One scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: Charm doubles successes on Awareness actions that use smell or taste.</para>
			<para>The maximum number of bonus successes is equal to the Lunar's Perception, unless the Lunar is in a form reknowned for its sense of smell or taste, in which case it is unlimited.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Blood-Kin Sense</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>1</mote>, <mote>2</mote> or <mote>4</mote></cost>
			<type>Simple</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote>: Roll [Perception + Awareness] with difficulty of the higher of target's Manipulation or Socialize. Success reveals one important social tie the target has (relative or spouse). The Lunar learns the nature of the relationship, but not the name or appearance. If the person is present the Lunar learns who they are. Tasting the target's blood within 24 or being able to take the target's form adds one success.</para>
			<para><mote>2</mote>: The same as above except that it will reveal a tie to a long time friend or lover.</para>
			<para><mote>4</mote>: The same as above except that it will reveal a tie to a recent friend, business associate, etc.</para>
			<para><mote>4</mote>: Choose a person the Lunar knows and roll as above, on a success the Lunar discovers the nature of their relationship to the target.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Motive Disecting Eye</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>3</mote></cost>
			<type>Simple</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Fury-OK</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Roll [Perception or Inteligence + Investigation] diff. 1 with external penalty equal to target's [Manipulation + Socialize]/2. On a success learn the target's Motivation, Primary Virtue, The value of a chosen virtue, a previously unknown intimacy of the target's, or a current intention desire or emotion of the target (player's choice).</para>
			<para><fury>The character is aware of all attacks against him.</fury></para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>184</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Leaf-Falling Scrutiny</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>2</mote></cost>
			<type>Reflexive</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: Target a single character and determine the target's rating in one named ability.</para>
			<para><mote>2</mote>: Target a single character and determine the target's highest rated ability.</para>
			<para><mote>2</mote>: Choose a single ability. Determine who in within the Lunar's perception has the ability rated at 3 or higher</para>
			<para>All three of these powers require the Lunar to succeed on a reflexive [Perception + (named ability)] roll diff. 1. If a person tries to hide their talent then the difficulty becomes the higher of their Manipulation or Socialise.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>184</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Fellow-Hound Insight</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>2</mote></cost>
			<type>Reflexive</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: Name a single type of supernatural creature the Lunar also makes a reflexive [Perception + Essence] roll with diff. of the highest Essence of any creature in the area success means that the Lunar knows if there is such a creature within [Essence x 5] yards and which of the Creatures he can detect are that type of supernatural creature.</para>
			<para>When used to detect gods only self-aware and active gods trigger this charm.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>184</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Wyld-Sensing Instincts</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>3</mote>, <willpower>1</willpower></cost>
			<type>Simple</type>
			<duration>Indefinite</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Wyld</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>, <willpower>1</willpower>: As long as this charm is active the Lunar may reflexively roll [Perception + Awaereness] to detect where the Wyld is nearest, where it is strongest, and how dangerous it is. The range is the number of successes rolled. Each level of Wyld doubles this range, but the charm is useless in Pure Chaos.</para>
			<para>Any group which the Lunar leads through the Wyld will be safe unless there is active malice involved or she fails her roll. Even then she may make a reflexive [Perception + Awareness] roll to detect this danger.</para>
			<para>This charm allows the Lunar to lead a group no larger than Magnitude 1.</para>
			<para>Add Essence automatic successes to any perception roll to determine Wyld influence.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>185</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Resisting the Lure of Madness</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>5</mote></cost>
			<type>Simple</type>
			<duration>Indefinite</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Wyld</keyword>
		</keywords>
		<text>
			<para><mote>5</mote>: The Lunar and up to Magnitude 1 worth of companions within [Essence x 10] yards of the Lunar are immune to acquiring derangements through Wyld exposure.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>185</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Wyld Migration Formation</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost></cost>
			<type>Permanent</type>
			<duration></duration>
		</stats>
		<keywords>
		</keywords>
		<text>
			<para><mote>0</mote>: Wyld Sensing Instinct and Resisting the Lure of Madness may be used with a unit of Magnitude no higher than [Essence - 1]</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>186</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Eagle-Fish Transition Prophecy</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>12</mote>, <willpower>2</willpower></cost>
			<type>Simple (dramatic action)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Obvious</keyword>
			<keyword>Wyld</keyword>
		</keywords>
		<text>
			<para><mote>12</mote>, <willpower>2</willpower>: This is a dramatic action lasting one scene. The Lunar poses a specific question and rolls [Perception + Occult] with difficulty varying depending upon the detail of the question. Success gives a vission which attempts to answer the question. Failure by two or more gives a flawed vision. Botching gives a vision of the Lunar's most feared result.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>186</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>4</essence>
		</requirements>
	</card>
		
	<card>
		<name>Dog-Ear Method</name>
		<exalt>Lunar</exalt>
		<ability>Perception</ability>
		<stats>
			<cost><mote>1</mote> or <mote>1</mote>, <willpower>1</willpower></cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote>: When activated, the Lunar can understand the language of the animal form he is currently taking. With a Charisma score of 2 the Lunar can also speak to the animal he understands. </para>
			<para><mote>1</mote>, <willpower>1</willpower>: When activated, this charm allows a Lunar to understand animals. A Charisma score of 2 allows the Lunar to also speak to all animals.</para>
			<para>A version of the Charm focused on speaking, not understanding, can also be leaned based on Charisma. It is called Dog-Tongue Method.</para>
		</text>
		<source>
			<title>MoEP: The Lunars</title>
			<page>163</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>2</essence>
		</requirements>
	</card>
</cards>