XML Sidereal Archery

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<?xml version="1.0" encoding="utf-8"?>
<cards>

	<card>
		<name>First Archery Excellency</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>1</mote> / die</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote> / die: Add one die per mote to a single roll. If defending, roll and add +1 DV per success.</para>
			<para>No Charm or combination of Charms may add more than [Essence] dice to a single roll. Buying dice to counteract internal penalties do not count towards this limit.</para>
			<para>Can be Comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>Second Edition Core</title>
			<page>183</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Second Archery Excellency</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>2</mote> / success</cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / success: Add one success per two motes to a single roll. If defending, add +1 DV per 2 motes spent.
			Each added success counts as one added dice.</para>
			<para>No Charm or combination of Charms may add more than [Attribute + Ability] dice to a single roll.</para>
			<para>Can be Comboed or used with Second Excellency. Is incompatible with Third Excellency</para>
		</text>
		<source>
			<title>Second Edition Core</title>
			<page>184</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Third Archery Excellency</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>3</mote></cost>
			<type>Reflexive (Step 4 or 6)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>3</mote>: Reroll a single roll, and take the new result if it is better than the old one. If defending, increase the relevant DV by ½ Ability, rounded up.</para>
			<para>This Charm may not affect any roll that has been enhanced with the First or Second Excellency.</para>
		</text>
		<source>
			<title>Second Edition Core</title>
			<page>184</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>

	<card>
		<name>Fourth Archery Excellency</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>1</mote>+ or <mote>4</mote>, <willpower>1</willpower></cost>
			<type>Reflexive (Step 1 or 2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
		</keywords>
		<text>
			<para><mote>1</mote>+: For every <mote>1</mote> spent, the target number of a roll is reduced by 1. This cannot reduce a target number below 4.</para>
			<para><mote>4</mote>, <willpower>1</willpower>: By reducing the target number to 3 and spending <willpower>1</willpower> the Sidereal forgoes the roll and converts every dice in his pool to an automatic success.</para>
			<para>If this is used in defense, then the appropriate Defense Value is doubled against that attack.</para>
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>127</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Propitious Archery Alignment</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>2+</mote>, <willpower>1</willpower></cost>
			<type>Simple</type>
			<duration>One Scene</duration>
		</stats>
		<keywords></keywords>
		<text>
			<para><mote>2+</mote>, <willpower>1</willpower>: Reduce the mote cost of the first three Archery Excellencies by 1 per <mote>2</mote> committed. For every dot the Sidereal has in the associated College, the cost is reduced by <mote>1</mote>.</para>
			<para>A Sidereal can commit up to [Essence x2] motes to this Charm but only one instance of this Charm may be active at a time.</para>
			<para>Apply discount to the total expenditure on Excellencies relating to a given roll.</para>
			<para>When using the Fourth Excellency for an ability that has this Charm active, then this Charm immediately ends.</para>
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>127</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Generalized Ammunition Technique</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>1</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>1</mote>: Turn any item no longer than an arm and no heavier than a fist into a projectile. 
			It functions as an arrow of any type you want and inflicts damage as an arrow of the type chosen as well 
			as any special effects depending on the nature of the projectile.</para>
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>151</page>
		</source>
		<requirements>
			<trait>2</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Five Seasons Response</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>2</mote></cost>
			<type>Reflexive (Step 9)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Counterattack</keyword>
		</keywords>
		<text>
			<para><mote>2</mote>: If an archery based attack hits the Sidereal, he may invoke this charm to reflect the 
			attack back on its source. This uses the same attack roll and includes charms used on the attack.</para>
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>152</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>3</essence>
		</requirements>
	</card>

	<card>
		<name>Opportune Shot</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>2</mote> / reduction</cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
		</keywords>
		<text>
			<para><mote>2</mote> / reduction: For every <mote>2</mote> spend on this charm, the Sidereal may reduce the 
			speed of an archery based attack by 1.</para>
			<para>This charm or any other effect can not reduce the speed below 3.</para>
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>151</page>
		</source>
		<requirements>
			<trait>3</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Every Direction Arrow</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>3</mote> / extra arrow</cost>
			<type>Simple (Speed 5, DV -2)</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Obvious</keyword>
		</keywords>
		<text>
			<para><mote>3</mote> / extra arrow: The Sidereal load several arrows on his bow and shoots all at once 
			towards a single target. Roll only a single attack but apply the damage for every attack individually.</para>
			<para>The Sidereal may fire a maximum number of projectiles per attack equal to his essence.</para>
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>151</page>
		</source>
		<requirements>
			<trait>4</trait>
			<essence>2</essence>
		</requirements>
	</card>

	<card>
		<name>Many Missles Bow Technique</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>10</mote>, <willpower>1</willpower>, <lethal>1</lethal></cost>
			<type>Simple (Speed 5, DV -1)</type>
			<duration>One scene</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Obvious</keyword>
			<keyword>Prayer Strip</keyword>
		</keywords>
		<text>
			<para><mote>10</mote>, <willpower>1</willpower>, <lethal>1</lethal>: The range of archery attacks with 
			a bow is tripled. For <mote>1</mote> a flying arrow not forged from the magical materials or created with
			generalized ammunition technique can be transformed into something else. Examples are: </para>
			<!--
			<para>Boulder: Projectile becomes unblockable and raw damage doubles against inanimate objects. </para>
				<para>Fire: Projectile turns into a rain of fire. All within 5 yards of the target suffer the bonfire environmental effect for 1 action.</para>
			-->
			<para>Glass: Target must succeed on a (Perception+Awareness) roll difficulty 2. If failed then DV for the attack is 0.</para>
			<!--
				<para>Grain: Where the arrow lands a patch of ripe wheat grows. Sufficient to feed 1 person for a day. The arrow must land on open ground.</para>
			-->
			<para>Health: The target of this arrow doesn’t suffer damage but heals 1 lethal or bashing damage for every dot in Archery the shooter has.</para>
			<para>Love: The arrow dissolves and the attack is compared to dodge mental defense value of the target. If successful then the target falls in love with the first person he sees.</para>
			<!--
				<para>Precipitation: For one minute after the arrow lands rain or snow falls within 100 yards diameter per dot of the shooter's essence.</para>
			-->
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>152</page>
		</source>
		<requirements>
			<trait>5</trait>
			<essence>4</essence>
		</requirements>
	</card>

	<card>
		<name>Any Direction Arrow</name>
		<exalt>Sidereal</exalt>
		<ability>Archery</ability>
		<stats>
			<cost><mote>1</mote></cost>
			<type>Supplemental</type>
			<duration>Instant</duration>
		</stats>
		<keywords>
			<keyword>Combo-OK</keyword>
			<keyword>Obvious</keyword>
		</keywords>
		<text>
			<para><mote>1</mote>: The attack ignores penalties of cover up to 50%.
			If the cover is 50% or better then the full penalties apply as usual.</para>
		</text>
		<source>
			<title>MoEP: The Sidereals</title>
			<page>151</page>
		</source>
		<requirements>
			<trait>1</trait>
			<essence>1</essence>
		</requirements>
	</card>
</cards>